FigmaGotchi
Figma x Contra Hackathon
Context
Participated in the Figma x Contra hackathon to stress-test Figma Make’s AI capabilities. Fueled by nostalgia, I set out to build a digital pet game reminiscent of a classic Tamagotchi from scratch.
Solutionё
FigmaGochi is a playable interactive prototype wrapped in a pseudo-3D portable console shell. I designed the core gameplay loop to track the pet’s age, hunger, and energy levels, while leveraging AI to generate all visual assets.
Tech stack
I used AI to generate the interface layouts and populated them with custom stylized assets. The project served as a hands-on exploration of how prompt-driven design automates UI state creation and fast-tracks rapid concept assembly.
Highlights
- Generated a functional game interface structure using Figma Make. - Created all 3D graphics and patterns using AI agents. - Moved from initial idea and prompting to a finished concept within the tight hackathon deadline.